Power of the Force 2
Shining Force II: The Ancient Seal is a tactical role-playing game for the Mega Drive/Genesis console developed by Sonic! Software Planning in 1994, and is a sequel to the original Shining Force game. more...
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The storyline in both games are not directly connected, although a Japanese Game Gear title "Shining Force Gaiden: Final Conflict" does draw the two games together. It should also be noted, that the first game is often referred to through book titles and small bits of dialogue.
The game is much longer than the first, and is more free-roaming. There is no chapter system like in the original, so the player can return to most parts of the world that he/she had been to before. There is also a larger number of playable characters giving you plenty of options on how to build your Force.
Gameplay
Shining Force II gameplay is similar to its predecessor, and it's considered to be relatively simple compared to other tactical RPGs. There are two forms of gameplay during the game: Exploration and battles. Most games from the Shining Force series (with the exception of the Game Gear and Sega CD games) possess this exploration mode, besides the regular battle mode. This gameplay mode is more similar to a traditional RPG game. In this mode, the player assumes the role of the Shining Force leader (Bowie in Shining Force 2). The player can walk around, interact with people, and set the members and equipment of the army. It is also possible to find a headquarters in some towns where you can inspect and talk with the other allies. While roaming through town or moving throughout the world, you can find both visible and hidden treasures and interact with certain objects.
Building Your Army
In Shining Force II, each ally unit is represented by a character with a background and personality, much like the Fire Emblem series. There are no "generic" units, except on the enemy side. Like what happens in most RPGs with a large cast of characters, however, many of these characters are poorly developed and give little or no contribution to the plot. Some of these characters are also hidden, requiring specific events to occur before they will join the allies. Not all the characters can be used during a single battle so you must mix and match your forward team. In most cases, you'll start favoring certain characters over others. The main character, Bowie, must be in every battle.
Each ally unit also has a class, which defines a set of abilities for that unit. These abilities range from what type of weapons they can use to what kind of spells they can learn. Like most video game RPGs, units can become stronger by fighting enemies and performing various actions which gives them experience points (EXP), which allow them to gain levels. Once a unit reaches level 20, that character has the ability to advance to more powerful version of their class through a "promotion". A unit can be promoted at any level between 20 or 40; the longer the player waits to promote a unit, the stronger it will be after promotion. Some characters do not have promotions, so they may be considered pre-promoted. These units tend to be significantly weaker than those promoted at level 40. Some characters also have two options of promotion; one of the options is only accessible only through the unit holding a special item that must be found.
Read more at Wikipedia.org
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